<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hexhold Devlog - itch.io</title><link>https://pocket-arcade.itch.io/hexhold</link><description>One tower. Endless waves. How long can you hold?</description><item><guid>https://pocket-arcade.itch.io/hexhold/devlog/1680770/update-instant-first-shot-faster-waves-and-a-new-skip-to-wave-button</guid><title>Update: instant first shot, faster waves and a new Skip to Wave button</title><link>https://pocket-arcade.itch.io/hexhold/devlog/1680770/update-instant-first-shot-faster-waves-and-a-new-skip-to-wave-button</link><pubDate>Mon, 28 Sep 2026 12:20:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwMzM5MDI4LnBuZw==/400x224%23c/4MDTLP.png" class="post_image"/><p>Thanks to everyone who played and left feedback! This update fixes the main issues you pointed out: - Fixed: shots could skip enemies right next to the tower at 2x/3x speed (and on slower devices). -...</p>]]></description></item></channel></rss>